- #MICROSOFT SIDEWINDER X6 PARTS MAC OS#
- #MICROSOFT SIDEWINDER X6 PARTS PRO#
- #MICROSOFT SIDEWINDER X6 PARTS SOFTWARE#
- #MICROSOFT SIDEWINDER X6 PARTS PC#
- #MICROSOFT SIDEWINDER X6 PARTS WINDOWS#
#MICROSOFT SIDEWINDER X6 PARTS PRO#
Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. The mouse was given an MSRP of $80 and a launch date of October 2007. In August 2007, Microsoft announced they were relaunching the SideWinder line of gaming peripherals, starting with the SideWinder Mouse.
#MICROSOFT SIDEWINDER X6 PARTS WINDOWS#
The company has since re-entered the gaming hardware market, in hopes of designing a standardized gamepad for Windows Vista with both the wired Xbox 360 controller and the Wireless Gaming Receiver that allows the use of the wireless Xbox 360 controller on the PC. The SideWinder family of products was discontinued by Microsoft in 2003, citing poor sales. The family also includes some more exotic devices such as the SideWinder Game Voice system and the SideWinder Strategic Commander.
Steering wheels are the Precision Racing Wheel and the Force Feedback Wheel variants which include throttle and brake pedals. Also, several types of gamepads were made, such as the original game port version, a plug-and-play game port version, and the USB version. Several types of joysticks were made, including the Force Feedback 2, the 3D Pro, and the regular SideWinder joystick.
#MICROSOFT SIDEWINDER X6 PARTS PC#
The term "SideWinder" describes many types of Microsoft's PC game controllers including joysticks, gamepads and steering wheels.
#MICROSOFT SIDEWINDER X6 PARTS MAC OS#
Although intended only for use with Microsoft Windows, Microsoft SideWinder game controllers can also be used with macOS, Mac OS 9 with third-party software, and Linux. Microsoft SideWinder was the general name given to the family of digital game controllers developed by Microsoft for PCs. It only allowed one DPI switch per key, however - entering more than one DPI switch resulted in the first command being processed, and the rest being ignored.First-generation Microsoft SideWinder gamepad We didn't manage to hit a key limit when recording our macros, an excellent thing - and the editor included the facility for emulating up to five mouse buttons, altering the delay between key presses, and if you have a SideWinder mouse, switching between the three DPI settings available. The X6 was excellent to type on, and proved perfectly fine to speed type on. Two large dials are also present, one for altering the brightness of the backlit keyboard (which glows red for the most part, and orange for the macro keys), the other for adjusting the system volume.Ī large and comfortable wrist rest is situated at the bottom of the keyboard, and it connects over USB.
They're not tiny, or capacitive, out of the way or lay flush with the keyboard - they're big things you can mash, and from the multimedia keys to the nicely placed calculator shortcut above the numpad, this is highly appreciated. The next thing that grabs your attention is that all the quick access are actual buttons. If, for example, you wanted to continuously run forward in an FPS, you'd hold down the Cruise Control button, press W, then release both, and your character would indefinitely run forward. Some players will also find the Cruise Control button a boon - by holding down the Cruise Control button, then pressing up to a combination of four buttons and releasing, the keyboard will then act as if those four keys have been held down continuously until the Cruise Control button is pressed again.
#MICROSOFT SIDEWINDER X6 PARTS SOFTWARE#
The software also allows you to disable the Windows, Caps Lock and Application key, should they prove to be an annoyance in-game, and can set per application key settings, so when a program is launched, the macro keys change with it - it's not just customisable macros either, as the keys can be used to run commands, or launch applications as well. Those counting will be thinking "you've gotten that wrong - that should be 90 macros" - but in bank 1 mode, the numpad is always the numpad, even if Microsoft's software allows you to add macros to the unusable keys. A shift key below the six macro keys on the left switches them to allow another six macros to be stored, and up to three banks worth of macros can be created and switched between using a button at the top of the keyboard, giving way to a possible 72 macros. Along with the dedicated bank of six keys down the left, the numpad can be used for an additional 18 keys within which to store macros that can either be recorded live through the keyboard by pressing the macro record key, created and edited through Microsoft's Intellitype software, or a combination of the two. The first thing of note is the swappable numpad, which can be placed on the right, left, or removed altogether via a strong magnetic system.